OpenGL-Based Program Causes Access Violation in Windows XP

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Article ID: 312505 - View products that this article applies to.
This article was previously published under Q312505
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When you are running an OpenGL-based program that is rendering an OpenGL scene that contains extremely long lines to a bitmap on your Windows XP-based computer, you may receive an access violation error message.


This problem can occur because the algorithm that is used to calculate the coordinates for the line is inaccurate for very long lines.


To resolve this problem, obtain the latest service pack for Windows XP. For additional information, click the following article number to view the article in the Microsoft Knowledge Base:
322389 How to Obtain the Latest Windows XP Service Pack
The English version of this fix should have the following file attributes or later:
   Date         Time   Version      Size     File name     Platform
   29-Nov-2001  01:50  5.1.2600.21  686,080  Opengl32.dll  Intel


Microsoft has confirmed that this is a problem in the Microsoft products that are listed at the beginning of this article. This problem was first corrected in Windows XP Service Pack 1.


For additional information about this problem and Microsoft Windows 2000 and Microsoft Windows NT, click the article numbers below to view the articles in the Microsoft Knowledge Base:
313377 OpenGL-Based Program Causes Access Violation in Windows 2000
313364 OpenGL-Based Program Causes Access Violation in Windows NT


Article ID: 312505 - Last Review: October 27, 2006 - Revision: 1.2
  • Microsoft Windows XP Home Edition
  • Microsoft Windows XP Professional
kbhotfixserver kbqfe kbappcompatibility kbbug kbenv kberrmsg kbfix kbwinxpsp1fix KB312505

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